Theguffy1990
02-23-2011, 12:25 AM
*Delay/repeater blocks
*Beds
*Added three new half-size blocks (wooden slab, cobblestone slab, sandstone slab)
*Slimes have a higher spawn rate.
*New Mojang logo splash screen.
*Graphics settings screen.
*Ability to toggle between classic lighting and "smooth" lighting
*Worlds now use a generic McRegion chunk save format, with built-in auto conversion
*While starting a new world, players can choose their own name and seed to generate the world
*More than 5 Worlds possible
*Scrollbars in both the texture pack list, and in the map selection screen
*Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
*F1 now toggles HUD.
*F3 can now be toggled.
*When F3 is pressed, mobs display a number over their head. This number is referred to as the "entity id" and can be seen in the console when players connect to a server.
*F8 toggles mouse smoothing.
*In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
*Sandstone is now found at the bottom of naturally generated sand.
*All pressure plates now require two of its materials, instead of 3. The new stone slabs are now created by using 3 of the materials.
*Mine time for Sandstone decreased.
*Redstone dust will get darker the farther away it is from a source of power.
*New painting added of a flaming skull.
*Some blocks of ice have curved edges.(illusion caused by the new smooth light)
*Less passive Mobs when on harder modes (Maybe)
*Deleting world confirmation changed slightly.
*Lapis Lazuli now drops 4-8 pieces when mined instead of 1 in SMP.
*Sulphur renamed back to Gunpowder.
Bugfixes:
*When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
*Wood and logs don't burn forever anymore.
*F1 in 3rd person mode no longer flips view.
*Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
*No longer getting Java Log error spam.
*Players can no longer use the click-release to quickly mine blocks. Note: Only applies to SMP.
New Bugs:
*[Some] Slimes are immune to all damage in SMP.
*Slime is only client side, other players in SMP will not see the slime that is following you.
*When a player drowns, above the empty hearts, all of the 10 full bubbles are shown.
*Cactus can be planted in water, but will be destroyed when it grows up.
*Some users reporting worlds getting deleted. Deletion may be caused by use of mods from 1.2 that have not updated.
*Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched.
*If someone uses their bed in SMP, other players may get disconnected. (Un-Recognisable Packet ID: 17)
*Wooden Slabs are best mined with pickaxe, not an axe.
*Zombies cannot hurt players unless the zombie is above them.
*Large chests may cause crashes when opening them (May be caused by use of mods from 1.2 that have not updated).
*If debug screen is toggled on in a world and you save and quit to title screen, the graph stays on the screen.
*Lighting bugs on portal, water, and ice blocks with smooth lighting.
*There also seems to be a furnace bug but that might just be me.
Hope you like this in-depth view!
*Beds
*Added three new half-size blocks (wooden slab, cobblestone slab, sandstone slab)
*Slimes have a higher spawn rate.
*New Mojang logo splash screen.
*Graphics settings screen.
*Ability to toggle between classic lighting and "smooth" lighting
*Worlds now use a generic McRegion chunk save format, with built-in auto conversion
*While starting a new world, players can choose their own name and seed to generate the world
*More than 5 Worlds possible
*Scrollbars in both the texture pack list, and in the map selection screen
*Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
*F1 now toggles HUD.
*F3 can now be toggled.
*When F3 is pressed, mobs display a number over their head. This number is referred to as the "entity id" and can be seen in the console when players connect to a server.
*F8 toggles mouse smoothing.
*In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
*Sandstone is now found at the bottom of naturally generated sand.
*All pressure plates now require two of its materials, instead of 3. The new stone slabs are now created by using 3 of the materials.
*Mine time for Sandstone decreased.
*Redstone dust will get darker the farther away it is from a source of power.
*New painting added of a flaming skull.
*Some blocks of ice have curved edges.(illusion caused by the new smooth light)
*Less passive Mobs when on harder modes (Maybe)
*Deleting world confirmation changed slightly.
*Lapis Lazuli now drops 4-8 pieces when mined instead of 1 in SMP.
*Sulphur renamed back to Gunpowder.
Bugfixes:
*When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
*Wood and logs don't burn forever anymore.
*F1 in 3rd person mode no longer flips view.
*Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
*No longer getting Java Log error spam.
*Players can no longer use the click-release to quickly mine blocks. Note: Only applies to SMP.
New Bugs:
*[Some] Slimes are immune to all damage in SMP.
*Slime is only client side, other players in SMP will not see the slime that is following you.
*When a player drowns, above the empty hearts, all of the 10 full bubbles are shown.
*Cactus can be planted in water, but will be destroyed when it grows up.
*Some users reporting worlds getting deleted. Deletion may be caused by use of mods from 1.2 that have not updated.
*Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched.
*If someone uses their bed in SMP, other players may get disconnected. (Un-Recognisable Packet ID: 17)
*Wooden Slabs are best mined with pickaxe, not an axe.
*Zombies cannot hurt players unless the zombie is above them.
*Large chests may cause crashes when opening them (May be caused by use of mods from 1.2 that have not updated).
*If debug screen is toggled on in a world and you save and quit to title screen, the graph stays on the screen.
*Lighting bugs on portal, water, and ice blocks with smooth lighting.
*There also seems to be a furnace bug but that might just be me.
Hope you like this in-depth view!